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Converting Cloner w/fields animation to mesh animation

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  • S
    spring-statement last edited by Mar 28, 2025, 7:30 PM

    Hi,
    Id like to export a baked keyframed mesh animation to fbx format,
    For the animation, the objects are cloned and the animation is controlled with cloners and fields.

    Let me know the steps to get this type of animation baked to frame and exported into FBX mesh.
    I have attached a test file below with 2 types of animations.

    Thank you.

    Cube_test_v01.c4d

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    • Dr. Sassi
      Dr. Sassi last edited by Mar 28, 2025, 9:47 PM

      Hi spring-statement,

      Thanks for the file

      Please have a look at the FBX file below.

      I have selected one Cloner and then Object manager> Object> "Bake as Alembic". Then the other one.
      Both selected with all child objects are then exported via FXB exporter while the selected option is checked.

      Here is my result
      https://projectfiles.maxon.net/Cineversity_Forum_Support/2025_PROJECTS_DRS/20250328_CV4_2025_drs_25_EXfx_01.fbx.zip

      Is that working for you?

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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