Objects disapearing from Viewport with complex operations
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I got a noob question here.
Everytime I do a more complex setup on my c4d I face some bug issues. Usually the object itself disappear from the both viewport and renderview.
I have to open another tab of c4d with an empty scene and then get back to the previous one to reveal it again. When the setup is very complex, this solution doesnt work and I have to close c4d and open again.
And this happens so often it is impossible to ignore.
When I say complex setup, is usually something to do with splines. Merging them together with matrix/tracer, using plugins such as Respline, thickness with cloth surface, extrude, etc
I have an AMD Ryzen 9 5950X 16core, RTX 3070 ti and 64gb of ram. I use exclusively Redshift though I dont think it is the source of this behaviour.
What do think? Hard to point out without my source files? If that is the case I have to go back and make this error happen again, because I had to convert all these objects to pure geometry to be able to keep working on the scene
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Hi, menu-girl,
Sorry about the trouble. This is not how it should work.
Would you mind checking this directly with tech support:
https://www.maxon.net/en/support-center
Thank you!
I do not have that hardware, so I fear I would only waste your time while asking later to check with tech support anyway.All the best
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You're good! Thank you so much, gonna reach out to them!
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Thank you very much, menu-girl.
I hope there is a solution for you.
Have a great start to your week.