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    inconsistent Redshift Toon line thickness

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    • itsmikem
      itsmikem last edited by

      lineThickness.png Hi. I'm seeing inconsistent line thickness between external and internal lines. I have them both set at thickness: 6 in the contour node but the external lines are thinner, as if they're drawn behind the geometry. Am I missing a setting?
      ![lineThickness.png](Image dimensions are too big)

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi itsmikem,

        Please have a look at the file below.
        CV4_2025_drs_25_RStl_01.c4d

        Screenshot 2025-04-30 at 10.49.11 AM.jpg
        Are the image and the render result from the file the same?

        In the file one Tube uses a material with only the Internal Contour.

        If not, please share the project file with just the Material and perhaps a Tube object here as a c4d file. 1MB max.
        (If bigger, Dropbox, Wetransfer, Google, Adobe, or Apple as cloud-service only [security-based], uploaded as is not compressed, and the full URL pasted here, not HTML wrapper, thank you).

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • itsmikem
          itsmikem last edited by

          Thank you for replying, Dr. Sassi, I appreciate it. The image and render result are the same. Here's another example of two intersecting platonics. I have both the internal and external lines set to 10 in the contour node. As you can see, the internal lines are rendered doubly thick as the external lines. I'm not sure what's causing the disparity in thickness.

          image.png

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          • itsmikem
            itsmikem last edited by

            [SOLVED] Dr. Sassi, I have found in the documentation under The Node Editor | Redshift Nodes | Redshift Utility Nodes | Surface Nodes | Contour:
            "it is confined to the inner bounds of an object. Technically, a contour can never render outside of an object's silhouette but a workaround can be used to achieve a similar visual effect as described in the Contour Behavior section below, Breaking Boundaries." Essentially, I have to add a material with contours onto something in the background. The intersecting lines then render the "missing half" of the line because the lines are only rendered within the geometry. In my case, I put the Toon material on a ground plane, and it then rendered as I wanted it to look.

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            • Dr. Sassi
              Dr. Sassi last edited by

              Thanks for the reply, itsmikem.

              If an extra object works for you, as it sets some rules*, perfect!

              (* Essentially, this requires all objects in a scene to use contours…)

              My best wishes for your project!

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • itsmikem
                itsmikem last edited by

                For future reference for anyone seeing this question, there's an excellent video on YouTube on this subject:
                https://youtu.be/USzcXIfGmbQ?si=DE6w-90vOJ6oXgSD

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                • Dr. Sassi
                  Dr. Sassi last edited by

                  Thanks for posting it and leaving the URL as is and readable, itsmikem.

                  Yes, with Adrian, you will get, more often than not, a deep dive. I consider him a source of first-hand knowledge, as I believe anyone using the Redshift Forum might confirm.

                  I will tell him that his video found its way here, as I will meet him next week.

                  Cheers

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • itsmikem
                    itsmikem last edited by

                    It was so awesome, I watched it twice, Dr. Sassi. Please tell him thank you very much for creating that video.
                    Mike

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      Hi Mike,

                      I will do!

                      Thanks again!

                      🙂

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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