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    PLA Keyframes not rendering in with FBX

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    fbx pla bake deformer
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      Chuckles last edited by Dr. Sassi

      I attached a video of what I’m doing to help me understand better. I’m trying to export an animated FBX for an AR project.

      https://vimeo.com/786190100

      Pass: Help

      It’s a basic book model with an expresso, After animating it I go into “function” to bake the keyframes to export as FBX but the animation looks off and the fbx export has no animation to it. I even went in manually and animated the bend deformers and then baked the animation and I still get no animation on my fbx export. the only thing that moves on the fbx export are the buckles that open and shut the book and they are part of the expresso rig, so I don't really know what is going on.

      A moderator told me to bake in PLA, on the older forum and that it would produce a folder, I did that but it does not produce a second folder than can go with my animation. I'm so lost and all I need to do is export a model with a simple animation into another 3d program.

      The AR software doesn't even mention asking for a folder for the fbx animation, what is another way to bake a 4-second animation into a file for use in another program?

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Chuckles,

        I have answered in the old forum.
        https://www.cineversity.com/forums/viewthread/5644/

        I prefer project files over images and screen captures.
        FBX has no concept of Bend Deformers, hence the need to create a PLA for that.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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