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    Viewport selection with nodes

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    • AlexC
      AlexC last edited by

      Hello
      I've been teaching myself scene nodes, and have been trying to do some simple stuff with parametric objects and selections.
      One of the things that I find quite frustrating is that I haven't been able to figure out how to make selections based on a "region"
      What I'm trying to do is
      1/Select a few polygons (I can easily do this with the multiple selection tools by just entering their indices)
      2/Apply a subdivision
      3/Apply an extrusion to just that set of subdivided polygons

      Between step 2 and 3 of course my selection no longer works as the indices have changed.

      Is there a way to create something like a bounding box or a field that would "contain" any polygons within it, and make that a selection? That way I could subdivide and extrude in sequence without having to create a new selection?

      Thank you!

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi AlexC.,

        Please have a look here:
        CV4_2025_drs_25_SNse_01.c4d

        Node 1 - Select
        First I select polygon 3 and 4

        Node 2 - Subdivide
        Selection is set to "all"

        Node 3 - Extrude
        Selection is set to Default

        Is that what you are looking for?

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • AlexC
          AlexC last edited by

          Hello Sassi, I've been playing around with that approach, and it does work. Not exactly the way you set it up, but see my file. I think I'm still curious to know if there is any object or field or vertex map I could use to have a more interactive (rather than numeric) approach to making these selections, as turning the Polygon indices on and off is a bit tedious, but this approach does work!
          https://www.dropbox.com/scl/fi/s6w39calhdfb7e6dl08rr/WallNodeExtrude.c4d?rlkey=7lv3wolegr75ikb00ygqervtm&dl=0

          Thank you!

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Hi AlexC,

            How about this (press play)
            CV4_2025_drs_25_SNse_02.c4d

            Selections that are set in " " can be used, as long as the naming of the Selections is well done. Then you can use a Field and have the interactivity you might want.

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • AlexC
              AlexC last edited by

              Hey Sassi
              This is great! I forgot that you can add fields in selection tags...It is a bit hard to make it precise though, I find it very "on/off". I will play around with it a bit more, but this is a great approach, thank you very much!

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              • Dr. Sassi
                Dr. Sassi last edited by

                You're very welcome, AlexC.

                Yes, selections are like switches.

                Enjoy your weekend

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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