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    • E
      entry-newspaper last edited by entry-newspaper

      Morning,

      Please see attached project and (very general) example[radial mograph issue reference.

      I'm creating a radial design with Mograph, and want to add randomness to the "tics".
      But I'm not sure how to go about this, because if I add the "random" effector to the primary Cloner Object, it affects each subsequently cloned line identically. But if I apply the random to the secondary cloner object, the whole thing goes nuts.

      I'm sure I'm just missing a simple setting or procedure, but it must be too early for my brain to handle this, yet.

      Thanks!

      360_F_1448207394_GTy35VIVxZqnLmzEeagYzQa1rY4U553X.jpg

      radial mograph issue.c4d

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi entry-newspaper,

        Thank you very much for the file.

        With the Random Effector in your scene, you move the clones far away, and then they get deformed. For that, the Matrix is the way to go, as it has no Clone Geometry, just the Matrix (PSR, or P-V1-V2-V3)
        This is then used in the Cloner.
        CV4_2025_drs_25_MGrm_01.c4d

        Here is an alternative setup.
        CV4_2025_drs_25_MGrc_01.c4d

        Enjoy project

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • E
          entry-newspaper last edited by

          Thank you, Dr. Sassi.
          I'll study these two projects, so I can incorporate the best method into the final project.
          Have a pleasant weekend.

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thank you very much, entry-newspaper.

            Have a pleasant weekend as well! 🙂

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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