Parented objects render a "frame behind" where they're supposed to be
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Hi there.
I have 8 spheres parented to 8 nulls. When I move the nulls, sometimes the position of the spheres doesn't update in the Redshift Render view unless I reset the render; that'd be fine, I could live with it, but when I to the actual render, the spheres are offset as though they're getting old position information from a frame ago. I have no idea why this is happening! Here's a render to illustrate the issue (hopefully it helps); I'd appreciate any help! Thank you!!
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Hi Balakay612,
When you see that and press the "a" key, are the spheres in place? Or if you cache a simulation first.
If so, it is presumably a Priority problem.Please always share the file reduced to the problem. An image tells me very little, especially when cropped and nothing else is shared.
In the past two decades of doing this, it has shown that long-winded questions or suggestion lists can be avoided when a file in instead of anything else is avaialble.
The c4D format can be directly attached to the forum (<1MB). Cloud services are limited for security reasons to Dropbox, Wetransfer, Google, Apple, and Adobe. Upload the file to them, uncompressed, and share here the full URL, no HTML wrapper, etc.Thank you.
The two main priority problems come from
• Unorganized Object manager (top to bottom is the typically flow)
• Priority settings are left on default or set to something that causes the problem.There are certainly more ways to get a delay. I'm happy to look into it.
Cheers
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Thank you for your response! It seems to have been an organizational issue: once I rearranged the offending elements (placing the grouped Nulls at the top), my test renders were corrected.
And you're right about a photo not being terribly helpful: I'll provide scene files for future issues. Thanks again!
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Thank you very much, Balakay612!
Yes, first of all, thanks for providing an image, and for understanding that the variety of the sources creating the problem can be rather large. Not that I know all the answers, who does (?), but I'm aware that each problem has that individual mix.
I try to avoid exposing you to a guessing marathon, which can go on forever with no results, perhaps.
My best wishes for your project