CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Dynamic Particle Clones

    Question & Answers
    2
    3
    33
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • MaverickMongoose
      MaverickMongoose last edited by

      Hi again, is it possible to generate clones from a particle emitter and have them be dynamic in the new simulation engine?

      I swear this was possible before easily but I just can not get it to work

      here's my project file: https://we.tl/t-1OXBmqFIuu

      I put the rigid body tag on the object alone, it works fine.

      Then I put it on a cloner that is generating the same objects from particles, and it doesnt work at all.

      Again I thought this would be so simple in c4d, Im sure there's something super simple im missing.

      Thanks again for your help

      1 Reply Last reply Reply Quote
      • MaverickMongoose
        MaverickMongoose last edited by

        if I disable ALIGN CLONE in the Cloner it seems to work, but why would that have any effect on dynamics? Could this be a bug?

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          Hi MaverickMongoose,

          Thanks for the file. Please take a look to see what happens first. Go to Attribute Manager> Mode> Scene> Simulation> Simulation>
          Draw> Enable and Rigid Body Shapes.

          Screenshot 2025-10-16 at 11.12.12 PM.jpg

          Screenshot 2025-10-16 at 11.20.58 PM.jpg

          Doesn't look good? Correct.

          To fix this, go to the Cloner> Transform> Rotation to zero degrees.

          Now run the sim again. Should work now.

          You might know this, but just in case, you'll get better results if the Collision shape is set to Triangle instead of Auto.

          Cheers

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          • First post
            Last post