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    Avoid modifier Particles C4D

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    • B
      beach-apple last edited by beach-apple

      Hi,
      I have 2 emitters on my scene and i want only one of them following spline.
      How can I avoid the second emitter to follow the spline, please ?
      Fab

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Fab,

        Please have a look here:
        CV4_2026_drs_26_PAfs_01.c4d
        Screenshot 2026-02-11 at 8.15.58 AM.jpg

        The Follow Spline needs to sit as a child under the group you like to affect only.

        Let me know if that works for you.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Cinema 4D mentor since 2004
        Member of VES, DCS.

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        • B
          beach-apple last edited by

          It work just fine ! thank's a lot Dr.Sassi !

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          • Dr. Sassi
            Dr. Sassi last edited by

            You're very welcome, Fab.

            My best wishes for your projects!

            Dr. Sassi Sassmannshausen Ph.D.
            Cinema 4D mentor since 2004
            Member of VES, DCS.

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