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Cloth simulation travel in a circle

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simulation cinema 4d c4d vfx motion graphics
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  • H
    Hoi last edited by Dr. Sassi Feb 11, 2023, 6:55 AM Feb 3, 2023, 3:25 AM

    Hi all,
    What is the best way for a cloth simulation to follow a circular path with turbulence force? Any suggestion/help will be greatly appreciated.

    Thanks,
    Hoi

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Feb 3, 2023, 7:28 AM Feb 3, 2023, 6:53 AM

      Hi Hoi,

      Please have a look here:
      https://www.dropbox.com/s/f3q7z6g2lu16uy1/CV4_2023_drs_23_SIfw_01.zip?dl=0
      I would suggest caching the Cloth.
      Please note that I have set the Gravity to zero.
      There are many ways to do it, but I hope the scene's elements help shape the illusion.

      (The simple version would be to use a Belt and animate a collider object as the "belt".)

      Enjoy

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • H
        Hoi last edited by Feb 3, 2023, 2:46 PM

        Hi Dr. Sassi,

        Thank you for the file and suggestion. Never knew you can change volume builder to vector and use it as a field. That will open a lot more experimentation. As for this example,
        I end up exporting the cloth as alembic with turbulence and, align to spline the alembic cloth to travel in a circle path.

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        • Dr. Sassi
          Dr. Sassi last edited by Feb 3, 2023, 6:46 PM

          You're very welcome, practice-boss.

          Yes, there are many ways to do it, and Forces are just one of the powerful options.

          Enjoy

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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