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    Create a pack of balls

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    volume dynamics transparency
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    • S
      smoke-travel last edited by smoke-travel

      Hey guys, I'm trying to make something like this:
      5c37df82-358d-4df5-a99f-30193f87a773-image.png

      I succeeded in making the outside of it, by cloning a bunch of mini-spheres set to object mode (vertex mode, referencing a bigger sphere. adding a displacer for some randomization), putting them inside either metaball or volume, and that works well:
      b3d93fab-b41d-464c-ae61-212f5484a1e3-image.png

      But of course this way it only shows the outside but I want to have a transparent effect going on to show a volume of minispheres bundled together.

      So I thought that a dynamic simulation to pack them together would be a good idea (so that I don't have intersecting geometry) but that is a little too taxing of a process and I think not possible with the hardware I have.

      Could you suggest what may be the most suitable approach to this?

      Thanks!

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi smoke-travel,

        Please have a look here:
        https://www.youtube.com/watch?v=Tx795suYWCA

        I hope that helps and it keeps the Dynamic away.

        My best wishes

        Dr. Sassi Sassmannshausen Ph.D.
        Maxon Master Trainer
        Cinema 4D mentor since 2004, Member of VES, DCS.

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