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    Timecode Support in C4D

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    export fbx timecode
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      bwa-jose last edited by Dr. Sassi

      Hello, I apologize if this is the wrong place to ask this type of question... I can't find any information online about timecode support in C4D when importing an FBX that contains timecode. I want to use C4D to clean up some mocap data and I'd like to preserve the timecode in it when importing, and then when exporting it. I'd also like to record some mocap data in C4D and have timecode added as I record so I can sync it later to an audio file with timecode. Does C4D have any timecode support, and if so where can I find information on it? Thanks!

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi bwa-jose,

        I exported an FBX in text format and can't find any information about Time-Code.
        The manual has no idea, either.

        If you know the start and end points, set the project accordingly.
        Typically the animation is mapped onto the exact time in your timeline.
        At least I have tried all combinations in the past hour, and it works, no matter what.

        For a second opinion, please get in touch with the Support, or open a ticket as a "Share Your Ideas" to submit this as a feature request.
        https://www.maxon.net/en/support-center

        Time code would be only critical if it is not congruent with the time settings of the project. Otherwise, it should be frame by frame. For anything below 1000 frames, if NTSC is used.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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