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Mospline random values with formula

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mograph mospline randomness
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  • Fluidmotion
    Fluidmotion last edited by Fluidmotion May 8, 2023, 7:24 AM May 8, 2023, 7:23 AM

    I am experimenting with Mosplines. I would like to have random lengths for each segment and I achive that. But random values change everytime I restart the App, toggle the object on or off, or even change the name of the Mospline which makes it impossible to work with 🙂 Is there a way to get constant random numbers and change the seed whenever I need it? And to be able to remap these values would be cherry on top! Thanks. MoSpline_Random.c4d

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi May 8, 2023, 6:33 PM May 8, 2023, 6:31 PM

      Hi Fluidmotion,

      Thanks for the file!

      I usually place the rnd(value; seed) into Formula fields, like rnd(123;456). However, if stable results are required, I can confirm that this is not working with the MoSpline.

      I have to file a report about it.

      Two option. Place a Create> Spline> Empty Spline into the Destination field, and at the exact moment you have a setup you like, switch the MoSpline off. Perhaps even clear the Destination field.
      Of course, the Object Manager> Object> Current State To Object will do the same. But if the Spline (Segment) is used somewhere else, the CSTO option requires connecting the new results.

      Setting it up via a Cloner and a Random Effector (set to Random Indexed) might allow for some workaround.
      CV4_2023_drs_23_MGms_01.c4d

      I'm curious what the reply to the report will be and if a fix is soon available.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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