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Softbody Dynamics Wheel Accuracy

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bullet dynamic wheel
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  • T
    table-state last edited by Dr. Sassi Jul 8, 2023, 10:10 PM Jun 14, 2023, 8:12 AM

    Hey there,

    I have stumbled upon a problem with the Bullet Tags. In my scene I have a wheel, wich is dropped on a plane with an angle. So the wheel is rolling down the plane and comes to a halt. But before stopping, the wheel is behaving really strange. It's choppy and laggy. I played with alot of settings like forces, steps, scene scale etc... but can't get it right.
    Is there some way to get the wheel animation looking more realisitc?

    Thanks in advance,
    Mitch
    wheel-1.c4d

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Jun 14, 2023, 6:07 PM Jun 14, 2023, 6:07 PM

      Hi Mitch,

      Thanks for the file.
      I replaced the Floor Dynamics (Backdrop) with a Plane.
      I have set the Wheel Dynamic Shape to a Cylinder Z
      Increased the scale to 5 cm
      Friction to 80% for all
      I left the Bounce at 0% even though I think that is not how I would do it, but I guess that is your target.
      I cached it, and it looks acceptable to me.

      It runs fast; I placed (standard render) a checkerboard on the wheel.

      What you might have used, but since I write in a forum:
      Attribute Manager> Mode> Project> Bullet> Visualization

      CV4_2023_drs_23_DYwp_01.c4d

      I hope that works for you.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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