CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Object reveal (animation techniques)?

Question & Answers
logo reveal volume spline
2
4
453
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F
    fall-picture last edited by Dr. Sassi Jul 8, 2023, 10:02 PM Jul 5, 2023, 10:25 PM

    Hello, I would like to achieve a consistently smooth drawing effect with rounded corners during the animation.Logo reveal_troubleshooting_01.jpg Logo reveal_troubleshooting_02.jpgI attempted to use a Spline Mask to reveal the object, but encountered shape mismatches. Additionally, animating the points of the spline proved challenging as there was no option to apply an easing curve to those keyframes, resulting in a strange-looking animation. I would greatly appreciate it if you could provide some techniques to help me achieve the desired effect, particularly when working with a 3D object that needs to react to bevel edges and geometry.
    C4D scene screen recording using Spline Mask :https://drive.google.com/file/d/1_JdnST7KaL5d4xhEnJutuWfGM-F6H61h/view?usp=sharing

    Thank you in advance for your assistance.

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Jul 6, 2023, 5:40 AM Jul 6, 2023, 5:39 AM

      Hi fall-picture,

      Please have a look below:

      CV4_2023_drs_23_ANlg_01.c4d

      I have left a few generators off; please switch them on (or off) to your needs.

      The Volume Builder/Mesher creates the main work, but I find that a Remesh with a lower polygon in a combinations Subdivision Surface creates smoother surfaces.

      There are other options, like the Smooth Deformer. Either way, those setups are great when baked into Alembic. The option of Time Remapping helps tremendously to art direct more or less in real-time.

      To animate a Spline-based construction, perhaps consider using the PoseMorph, and shaping with your needs. Note that Vertices must be the exact count if you use several shapes for the Pose Morph, which can be achieved with a MoSpline.

      If you have any other questions regarding this, please share a scene file. Images and videos are nice, but I can't get all the data that I would get from a demo project file. Thanks for using Google Drive; very much appreciated.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      F 1 Reply Last reply Jul 6, 2023, 6:55 PM Reply Quote
      • F
        fall-picture @Dr. Sassi last edited by Jul 6, 2023, 6:55 PM

        @Dr-Sassi Thank you for your quick response Dr. Sassi. Just found some tutorials about Volume Builder I am going to try. In the meantime here is a C4D project. Smile_animation_reveal.c4d

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Jul 7, 2023, 7:17 AM

          Thanks for the feedback, fall-picture, I hope the Volume Object keeps you busy 🙂

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          • First post
            1/4
            Last post