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    Using Loft with Cloner

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    spline clones cloner loft
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    • MFVis
      MFVis last edited by Dr. Sassi

      Back again with the tripartite arm system...

      I want to use a Loft to sheath the splines of the articulated spline arms like in the example, but the Null in the construction apparently breaks the effect. I thought maybe a Connect object would help resolve it, but no such luck.

      I don't want to resort to point animation with pose morph because I want to drive the animation with fields, but maybe that's the only option?

      Current project here:

      Arm Builder_v7 Loft.c4d

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      • Dr. Sassi
        Dr. Sassi last edited by

        Thanks. a lot for the file, MVFis!

        I have invested in this every year, sometimes hoping to find a workaround one day.

        Currently, the only way I can think of is to make them editable, and if MoGraph should keep a say in any attributes, connect the MoGraph data via XPresso (Link List, for example) to the single elements.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer
        Cinema 4D mentor since 2004, Member of VES, DCS.

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