Need Help with Animation
I wonder if someone could give me a little advice how to setup a Special Animation.
I have some Dragon Rigs and i want to animate a Flythrough Seqquence.
The Problem is how can i Set the Mesh to two Null Points and how to Animate them.
If i use Splines i have to fix a Null Object to the Spline. But how to make the Rotation and the Drifting of the Dragon ? If my Dragon takes a Turn and he is very high he will move teh Rotation of the fixed Null. The rotation would be hard.
On the other Side, if i just move the Dragon along two Move Keys it would work if he is flying straigt. But how to handle if he turns Manouvers ?
Dr. Sassi last edited by Dr. Sassi
To use two Nulls, the Target Tag will work; eventually, you might need a third Null (Up-Vector) to avoid problems.
Below is a Spline-based solution with a Rail. The Rail field will be available after you enable the Tangent Check box.
Is that working for you?
All the best