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    • G
      gain-concern last edited by Dr. Sassi

      Hello everyone

      I'm currently trying to create a grating in C4D.

      When building the 3D model, I thought that I could create the grate using a material so that my file wouldn't be too heavy. That's why I built the grate in a simplified form as a cuboid. Unfortunately, the rust now only appears on the outer edges of the rectangle and does not become a grating as hoped.

      Is it possible to create the grating using C4D and a material or do I have to build the grating directly in the 3D model?Bildschirmfoto 2023-11-21 um 10.27.59.pdf

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi gain-conern,

        The pdf is not uploaded. Have you tried to use a Bevel on your model?
        Images, like screenshots, are best as jpg and below 500 pixels in height.

        QT
        https://youtu.be/qKOZ7Mk1SJ0?si=thW1Zwgc7qLTZfHD

        If you can, share a cube (to scale) of your model with the material you have so far. Any c4d file below 1MB will work here as an upload.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        G 1 Reply Last reply Reply Quote
        • G
          gain-concern @Dr. Sassi last edited by

          @Dr-Sassi

          Grating.c4d

          Hello Dr. Sassi

          In the attachment I am sending you two pictures for explanation.

          Attached is the link to the grating in question:
          https://abload.de/image.php?img=screenfoto2023-11asfig.png

          Attached is the link to the perspective:
          Image: perspektiveh7i6f.png - abload.de

          The file with the block and the material is also attached.

          I am wondering whether it is possible to create a material that ultimately looks like this:
          https://www.shopmetal.de/foto/upload/gr.jpg

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          • G
            gain-concern @gain-concern last edited by

            @gain-concern
            https://abload.de/image.php?img=bildschirmfoto2023-11asfig.png

            https://abload.de/image.php?img=perspektiveh7i6f.png

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Hi gain-concern,

              Perhaps use the RS Object Tag> Particles, with the MoGraph Matrix, to get these detailed results without any render bottleneck.

              I have used a simple material, but the key is that the Noise is set to World like the Zink-coating would look with that Grating.

              Render the scene, and you should notice how fast it is.
              CV4_2024_drs_23_RSgr_02.c4d
              Two objects are available, beveled or simple.

              Screen Shot 2023-11-22 at 1.35.53 PM.jpg
              Screen Shot 2023-11-22 at 1.47.17 PM.jpg
              As a side note:
              My initial tip with Bevel was based on the guessing (missing the image) that it was perhaps based on the German term "Grat" (English Burr). Before I studied Architecture, I went to a Metal/Electric school, and in our practical assignments, we had to get the Grat (Burr) off the Steel edges. (entgraten).
              Since I have gotten questions from all over the world in the past two decades, I often have to go with a guess. But yes, your term was absolutely correct.

              All the best

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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