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    Constraint tag priorities when rigging

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    • Chum
      Chum last edited by

      Hello C4d friends,

      I'm trying to rig a toon on my own, and I'm having trouble which I believe is an IK Tag and Constraint Tag issue. In the file attached, all of my controllers work until I 'undo', and instead of the controllers resetting to their prior PSR, they go wonky.

      Deeper thoughts: I'm unsure if I went the right way setting splines to drive everything? I set out to make it as simple as possible and as always it kind of got away from me... or maybe I need more splines to drive every joint? Do I set to Transform instead of Parent? Hmm....

      Thank you all for your help!

      https://www.dropbox.com/scl/fi/2cvhq3619fms0r9f6zm19/ChumsToonRig.c4d?rlkey=w2w63d6pyqpz8tx32v70kr7hr&dl=0

      Post guru // Nice guy

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Chum,

        Thanks for the file.

        I'm unfamiliar with putting the Pole exactly on the elbow (and I have answered Character files here for a long time); I have never seen it.

        I would see it as the main trouble-maker. If that would be a proper setup, why would we not just put the Elbow joint as a Pole to work? I hope that sounds already weird enough to make a point. The rotation of the Pole itself is irrelevant, so only its position counts.

        But let me know if I miss something. There is always something new in the Character Animation world.

        Even the Advanced Biped or the Toon Character Setup does not have such a construction for the pole. Those were set up mainly by an Oscar-winning character Animator from a Studio here in L.A..

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Chum
          Chum last edited by

          Ya, that was the problem. Thanks, Doc!

          On to animate!

          Post guru // Nice guy

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          • Dr. Sassi
            Dr. Sassi last edited by

            Fantastic, thanks for the reply, Chum.

            Yes, enjoy bringing life to the screen!

            Sorry for the delay; I had a week off and played the catching-up game…

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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