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Issue with hair render : Redshift hair doesn't match the C4D standard render !

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hair redshift render issue c4d
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  • L
    load-traffic last edited by Dec 29, 2023, 9:28 PM

    I need some help please !

    So I added hair to a mesh and controlled its length curls twist ... in the standart c4d hair material and for the color and spec i used Redshift and then arnold standard hair . However when i render in redshift or arnold i dont ge the result i want . The main problem comes from the lengh parametre in the native hair material . Somehow arnold and redshift does not work well with it . Because when i disable it the hair kinda render properly but i dont get the length falloff i'm aiming for .

    I just want the same result i get in the standard render to be in the redshift and arnold render !

    I hope it makes sense !
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    Higher quality image ; (https://ibb.co/9nfqG8W)

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Dec 30, 2023, 5:26 AM Dec 30, 2023, 5:25 AM

      Hi load-traffic,

      I have no file from you, so it is difficult to tell what your setup is and what happens.

      I placed hair on an object, curled it, then changed the length. (Each time, I cached it to get started from the same base.)

      Perhaps this helps
      https://youtu.be/KiElJ-ssIqg?feature=shared&t=3190

      For any Arnold questions, please check in with the resources Arnold offers; I don't have a license nor any reasonable knowledge about it. (Last training with Arnold was around ten years ago, so that is a no-go.)

      Since you say Redshift 3D and Arnold have the same result, I think the images below, rendered in Standard (on the left) or Redshift 3D (on the right), should help. The light is different, hence the brightness and saturation.

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      I'm happy to have a look at your file. Either here as a c4d file (below 1MB, just the needed parts) or as cloud share (I touch only Dropbox, Wetransfer, Google, Adobe, and Apple as cloud services; thanks for understanding)

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • L
        load-traffic last edited by Dec 30, 2023, 1:39 PM

        Hello Dr. Sassi !
        thank you for the reply !
        here is the file : https://we.tl/t-5kLTWT7UQ9

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Dec 30, 2023, 10:00 PM Dec 30, 2023, 9:56 PM

          Hi load-traffic,

          Thanks for the file and for using Wetransfer; it is very kind of you.

          Something is off with the file, but I think that would be a case for the tech support, as I can reproduce it in a new file.

          My suggestion is that we check step by step what works on your side.
          https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231230_CV4_2024_drs_23_HArs_02.c4d.zip

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          Here is a file that is newly set up based on your wing object. Render it in Standard and Redshift. I get the same result in terms of hair shape.
          When I get your results, we can take it from there.

          Have a great weekend.

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi Dec 31, 2023, 5:36 AM Dec 31, 2023, 5:31 AM

            P.S. I found it.

            The UV polygons were sitting X=+1.0.
            When moved to X=-1.0, they sit inside the 0-1 UV space. The hair system works for Redshift.
            https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231230_CV4_2024_drs_23_HArs_11.c4d.zip

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            Place the project file in your project folder so the texture ("hair mask o1.png") is found.

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • L
              load-traffic last edited by Dec 31, 2023, 12:43 PM

              Thank you Dr. Sassi !
              I cannot thank you enough .
              I really I appreciate your time .

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              • Dr. Sassi
                Dr. Sassi last edited by Dec 31, 2023, 6:37 PM

                You're very welcome, load-traffic.

                It is very nice of you to take the time to reply.

                My best wishes for 2024.

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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