Model a membrane
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 Moving post here 
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 Hi me again... 
 imagine a zylinder r = 100 , hight = 5
 now I want do bend it like a membrane (border does not move)... how to do this?
 I tried it with a half sphere, animating G(y)... but this does not work well, because when thickness = 0, particles pass through...
 I need a cylinder with some thickness... can you help me again? Thank's Henri
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 Hi Henri, Please no new question/themes in an existing forum's thread. Thank you. That helps to keep things searchable.  Here is an example: 
 CV4_2024_drs_24_MOmb_01.c4dThe shape is based on the Remapping> Contour Let me know if that works for you. All the best 
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				Referenced by Dr. Sassi Dr. Sassi
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 rehello 
 perfect solution! The capacity is represented by the membrane (her tension is the voltage in my model)
 now I will animatethe cylinder filed0... 100 %
 please tell me what is the best way to bend in opposite direction ?
 ufff... i am such a beginner...
 Sorry animate the cylinder filed in the Displacer
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 Thanks for the extra information, Henri, Here you go: 
 CV4_2024_drs_24_MOmb_03.c4d Is this working for you? My best wishes for your project. 
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 soooooo cooooool 
 mille grazie
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 You're very welcome, Henri È stato un piacere per me! Cheers 
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 Hi again... need your help  
 I used your membrane (03)... perfect... for new orientation, I did put all in a null and rotated it... all good... worked.
 Then I pressed something in c4d, and now all my files do not work anymore. For the vertical membrane, the membrane center moves up and down... if I rotate the main null (membrane horizonaly)it works fine again.
 I did not find out, what setting in c4d makes this mismatch... 
 Please give me a hint 
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 1000 grazie! Works! 
 How is it possible, that it worked before... and suddenly in all files direction was on vertex normal ?
 Have a nice day
 Henri
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 Great, and thanks, Henri, for the feedback. Vertex Normal. That is the default. If I had known that you like to rotate those, I would have pointed it out. All the best 
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 Hi again 
 this night I woke up and knew what was the problem... I updated to latest version of c4d!
 In the old version you could put the membrane in a nul and rotate this... still worked fine (with vertex normal default)...
 This changed in last version.
 @U
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 Hi Henri, I had no idea you were in an older version of this project; that explains it – I assume, as I have no idea in which version you were, even now. I typically assume the current version is used, and yes, I should have asked for an example file, which allows me to see all that information. Thanks for solving that mystery. Cheers 
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 now 2024.2.0... before 2024.1... 
 buona notte
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 Thank you very much, Henri. I will keep this in mind. Buona notte for you as well, it will take a while before I can call it a day. 
 
			
		