Model a membrane
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Hi me again...
imagine a zylinder r = 100 , hight = 5
now I want do bend it like a membrane (border does not move)... how to do this?
I tried it with a half sphere, animating G(y)... but this does not work well, because when thickness = 0, particles pass through...
I need a cylinder with some thickness... can you help me again? Thank's Henri -
Hi Henri,
Please no new question/themes in an existing forum's thread. Thank you. That helps to keep things searchable.
Here is an example:
CV4_2024_drs_24_MOmb_01.c4dThe shape is based on the Remapping> Contour
Let me know if that works for you.
All the best
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rehello
perfect solution! The capacity is represented by the membrane (her tension is the voltage in my model)
now I will animatethe cylinder filed0... 100 %
please tell me what is the best way to bend in opposite direction ?
ufff... i am such a beginner...
Sorry animate the cylinder filed in the Displacer -
Thanks for the extra information, Henri,
Here you go:
CV4_2024_drs_24_MOmb_03.c4dIs this working for you?
My best wishes for your project.
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soooooo cooooool
mille grazie -
You're very welcome, Henri
È stato un piacere per me!
Cheers
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Hi again... need your help
I used your membrane (03)... perfect... for new orientation, I did put all in a null and rotated it... all good... worked.
Then I pressed something in c4d, and now all my files do not work anymore. For the vertical membrane, the membrane center moves up and down... if I rotate the main null (membrane horizonaly)it works fine again.
I did not find out, what setting in c4d makes this mismatch...
Please give me a hint -
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1000 grazie! Works!
How is it possible, that it worked before... and suddenly in all files direction was on vertex normal ?
Have a nice day
Henri -
Great, and thanks, Henri, for the feedback.
Vertex Normal. That is the default. If I had known that you like to rotate those, I would have pointed it out.
All the best
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Hi again
this night I woke up and knew what was the problem... I updated to latest version of c4d!
In the old version you could put the membrane in a nul and rotate this... still worked fine (with vertex normal default)...
This changed in last version.
@U -
Hi Henri,
I had no idea you were in an older version of this project; that explains it – I assume, as I have no idea in which version you were, even now.
I typically assume the current version is used, and yes, I should have asked for an example file, which allows me to see all that information.
Thanks for solving that mystery.
Cheers
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now 2024.2.0... before 2024.1...
buona notte -
Thank you very much, Henri.
I will keep this in mind.
Buona notte for you as well, it will take a while before I can call it a day.