Explode Effector Material
Hello good day,
I created a 6 pack product carton and created UVs. However, instead of extruding this to add thickness, I used the Explode Effector. My question is, is there a way to add a separate material to the Effector's thickness/ Effector's created polygons separately?
Dr. Sassi last edited by
The Thicken Object might be the option you are looking for.
Please have a look here
I have set the size of the textures to show how independent they are.
It allows the setting of three different Polygon Selection Tags.
All the best