Explode Effector Material
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 Hello good day, I created a 6 pack product carton and created UVs. However, instead of extruding this to add thickness, I used the Explode Effector. My question is, is there a way to add a separate material to the Effector's thickness/ Effector's created polygons separately? 
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 Hi candle-natural, The Thicken Object might be the option you are looking for. Please have a look here 
 https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20240122_CV4_2024_drs_24_RSth_01.zip
 I have set the size of the textures to show how independent they are.It allows the setting of three different Polygon Selection Tags. All the best 
