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Need help with cloning multiple size objects on object without intersection

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    background-permit last edited by Feb 14, 2024, 10:17 PM

    I have an object that we want to clone roses on. We want to use several-size model roses; if we use push-apart, we get an even spacing of objects. But what if I want to have it respect the multiple rose sizes? I know you can use Blue Noise, but that seems to only be used on one object. Is there a way to set the parameter for each rose model in the cloner? Is there another option? To make matters more complex, we are having these roses "grow" on by scale (not actually blooming). So, they would start smaller and grow to 100% scale.
    Thank you in advance.

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Feb 15, 2024, 7:11 AM Feb 15, 2024, 7:08 AM

      Hi background-permit,

      I'm not aware of such an option.

      I have no idea about the objects that serve as surfaces, but could it be possible to manually create groups of these Roses and have them always in the same size while rotating and randomly distributing them?

      The other option would be to create a specific "polygon-matrix" and then scale it to the polygon size.

      Both options are here:

      CV4_2024_drs_24_MGcg_01.c4d

      Screen Shot 2024-02-14 at 11.09.02 PM.jpg

      CV4_2024_drs_24_MGcg_11.c4d

      Screen Shot 2024-02-14 at 11.08.49 PM.jpg

      Perhaps create a third version, a mix of the two.

      Again, if that can be projected or used with the surfaces you have in mind, it is not to my knowledge.

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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