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    Is there a way to transfer the colors from mograph object to thicken object?

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    • Sweeping Motion
      Sweeping Motion last edited by

      I have a cloth simulation made up of clones with random colour applied through plain effector with random field. This is then piped into user color node. However it's all gone when the simulation goes into thicken generator. Is there a way to get that attribute through?

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Sweeping Motion,

        Not directly, here are three workarounds. Please note that I have placed the Delay into the Vertex map to keep the colors if the clones come too close for a moment.

        Here are the three; perhaps check what would work best for you.

        CV4_2024_drs_24_MGch_01.c4d
        CV4_2024_drs_24_MGct_01.c4d
        CV4_2024_drs_24_MGcf_01.c4d

        Please test them carefully, as I just created those and have not tested them in production.

        Please submit your needs here:
        https://www.maxon.net/en/support-center
        "Share Your Idea"

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Sweeping Motion
          Sweeping Motion last edited by

          Thank you Dr Sassi

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          • Dr. Sassi
            Dr. Sassi last edited by

            You're very welcome, Sweeping Motion.

            Have a great day

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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