I am trying to model a mulitcoloured ribbon cable but i'm finding i cannot get the texture to apply itself how i thought it should.
ribbon cable_v2.c4d
I tried all the different mapping types but cannot get the effect i need. The colours should be visible on both sides of the model as each rib is supposed to be a different wire.
I created the texture using a Ramp node and multiple colours on the gradient, all spaced to be in the correct position when applied to the cross section.
I cannot get the colours to pass through from one side to the other. I could not apply the colour to the cross section spline and have it extrude along the length of the model.
I even tried to half the width of the texture (U) to 50% then tile it in the hope it would wrap around to the reverse side, but all it seems to do is extend the very last colour across the back. I know this would still be inaccurate because the front and rear of the model would be different colours, but at least there would be different colours!!
I also tried this on a simple extrude model and the results were the same.
How can i add a texture that will be applied along the length of and extrusion/sweep?
thanks in advance
Adam