Hello,
I'm wondering if there is a way to render an exact background solid color for scenes that for example use GOBO light to light the products and floor around those products.
It's somewhat easy if I use just the dome light, enter a solid color value in the camera background, and use a shadow cache on the floor.
Render with Dome light and shadow cacher
https://ibb.co/nN09QX18
When I use RS material on the floor it caches diffuse and defined color is different.
Render with GOBO light and RS material on the floor
https://ibb.co/dwg3fMqW
If I use shadow cacher on the floor I loose GOBO light on the floor.
Render with GOBO light and Shadow Cacher material on the floor
https://ibb.co/DP1bRD16
One way is to play with floor edges opacity, but wondering is there another way to get exact same defined color on the floor and background?
Thank you.
Link to example C4D Scene (for some reason can't upload scene or 720p images to this post):
https://www.dropbox.com/scl/fi/ylhzlsaj6b8i224njib20/solid_color_test.c4d?rlkey=y5v44ovbl6pch488gr087rte4&dl=0