Sorry, I checked on the Liquids, Gloria,
The Speed of the particle is pretty high. Perhaps start with 75.
Place a Collider Modifier (from the particle menu) under the particle Folder.
• In the Attribute Manager> Mode> Scene> Simulation> Particles> Substeps is set to 1.0, explore, e.g., 60, then dial down.
The Substeps check if there is a particle that might collide. If that number is higher, it checks more often.
https://help.maxon.net/c4d/2025/en-us/Default.htm#html/OPBDSCENE-PBDSCENE_FP_GROUP.html#PBDSCENE_FP_SUBSTEPS
I hope that helps. I don't have a fast enough computer to fine-tune this.
I call it a day now. (…past midnight)
My best wishes