Thanks, I'll see if I can tune into one of the livestreams sometime
Posts made by joel_motion
RE: Help with basic Scene Nodes
Thank you for the quick reply.
I do look forward to more information coming out on it, but I understand that will take time.
I understand the basics that are shown in the few tutorials out there, but it's definitely tricky to attempt to branch off from there.
I'll try to wait patiently in the meantime, haha.
Help with basic Scene Nodes
I'm trying to figure out how to do some basic tasks in nodes.
Right away, I'm not sure how to even use the bend node.
It's not letting me upload an image here, but I plugged a mesh primitive node into a "transform geometry" node and I plugged in the bend node's "transformation" property into that same transform geometry node.
I get this error on the bend node: "Context member net.maxon.parametrictype.vec<3,float64> net.maxon.neutron.parameter.position/nullptr not found in instantiation data."
Can anyone tell me the proper way to connect a bend node?