Thank you so much, Dr. Sassi. This is very helpful and a good starting point for the project.
Latest posts made by life-board
-
RE: Trying achieve this effect using a glass material
-
Trying achieve this effect using a glass material
I’ve been reviewing the recent work on the new B07 trailer, and I’m currently looking into the glass effect shown in the attached screenshots. From what I understand, the base is a glass material with several key adjustments, particularly IOR, Anisotropy, and Anisotropy Rotation.
I'd be great to read thoughts on the best way to enhance the image distortion through this material—especially the deformation that occurs along the Y axis. -
RE: Redshift Emission over bright surfaces
Download the scene here: https://we.tl/t-DxYfiXIsEw. I can't seem to be able to post it in this thread.
-
RE: Redshift Emission over bright surfaces
Some developings here. Have a look at the attached scene and let me know what you think.
-
RE: Redshift Emission over bright surfaces
This is clever. Achieving good resulys after testing the post-grade.
Thank you so much! -
Redshift Emission over bright surfaces
Hi there,
I'm exploring the attached style and have managed to make it work in a dark environment. However, I'm struggling to achieve a good result in a bright/white setting since the material's emission isn’t producing the desired effect.
I'm using Cinema 4D and Redshift—any guidance on how to approach this would be greatly appreciated.
Thank you!
https://www.behance.net/gallery/214440155/Current-Time-TV-utro-SHOW-PACKAGE
-
RE: Achiving this style
Everything running well with the setup. That part of the project is now in a good place.
I'll send you here another note in case I need some more advise.Thank you!
-
RE: Achiving this style
Hi Sassi,
That's a good shout.Thank you for the hint.
-
RE: Achiving this style
@Dr-Sassi Thank you for your sketch!
My Dev is attached below. True that won't work yet with a white material because I tinted the lights to blue to increase the effect, but I'm happy to hear your thoughts in how to achieve a middle ground.
As always, many thanks for your support! Have a nice weekend.
-
Achiving this style
I'm exploring this style in C4D + Redshift.
Can someone point me to a tutorial on how to start with the materials and the light setup?
Thanks!