That was it! I thought the Boole was supposed to do the hiding of the object.
Thank you
That was it! I thought the Boole was supposed to do the hiding of the object.
Thank you
Wow is it really that simple!??
I will try it.
Thank you!
I just uploaded the files.
I made a change, I was using Fields to control the PolyFX but have switched to using a Boole to reveal the layer with the PolyFX fixing the issue of the Polys moving at a greater speed while the field exposes the effect.
But the Boole creates artifacts, as seen in the image included in the upload. using the Boole also flashes the PolyFX on and off in our project, This flashing does not happen in this small project, I have seen this before, it seems when you use a boole with an object that is in a null or has an effector it creates strange behavior.
Thanks!
The Redshift Render window is showing a mirrored image of the work window, How is this possible?
I have a disk with a Field controlling an effector to wipe on an animated Poly rotation effect to make the polys move, this works fine in the viewport but when I render it the polys only move while the field is animating on or off, while it is holding the Polys stop moving.
Dr. Sassi please help!
I have attached a link to the project and the materials used.
https://mab.to/t/kkFSlLE0Hwv/us3
Thank you!
Thank you, Dr. Sassi!
This worked perfectly in our main project! The speed slider was the icing on the cake!
Thanks again,
Mark
@Dr-Sassi
Strange, here is a link,
https://drive.google.com/file/d/1Y976NLCkkvAe8RUQTlfBxTP9K06W1Qmm/view?usp=share_link
Thanks
I have a path that makes a gentle sweep and then another that wraps around a hill. I am trying to get a cloned Greek Key to follow this path and animate along it but I don't think I am doing this correctly. I can't get the key to map
/connect to the path. Is there a better way to do this?
I have attached a stripped-down project. We want the key to animate down the path swerving from the left side of the path to the right side, then eventually change this to smooth out making a larger sweep but always mapping to the path if this makes sense.
I think I got it, i somehow found 3d Channel Extract plugin, this must be something new.
Thank you!
Thank you for the video and project
I still can not get it to work. I followed the steps, even when back, and set up a scene just as you had it.
The only thing I see is different is when I set the levels in After Effects my histogram sliders move off-screen, and yours stay on. I am on a Mac, this could be why it is not working.
here is my After Effects file and C4d file along with the .EXR files https://we.tl/t-fHdaaSjlBt