So I can run the server app from the master computer running C4d?
Posts made by Mark
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RE: Team Render with Redshift on a single frame?
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RE: how to find my posts?
It seems to only work from the main page? It is not working from this page.
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RE: Team Render with Redshift on a single frame?
I am not using a render server, Just 2 computers networked together.
it overwrites frames if you restart as I have to do to get the render started again.
Thanks Mark -
RE: Team Render with Redshift on a single frame?
Thanks for the info! I did not understand that to get both computers to work on the same frame you have to be rendering one frame. I am working on animations with many frames.
The only thing I would like to see is a way to not have the team render machines start in the middle of the sequence, this greatly complicates things when there is a failed render.
So if I have 200 Frames the host computer starts on frame 1 and the team render machine starts on frame 100, then if the render machine fails (something that happens often) I am stuck with the first 50 frames and then 100 to 150 with a gap at frame 51 to 99 and 151 to 200, in this case, I need to set up 2 more renders to fill in the gaps, and if it has an issue again there will be 4 gaps. Would be great to have the option to set the team machines to start a set number of frames ahead or for me, ideally have both machines work in the same frame as it does with a single frame render.Or is there a fix I am not aware of?
Thanks, Mark
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RE: Viewerport is so much brighter than Redshift viewer?
I contacted Support about this issue and they informed me that there is a separate setting in most lights for Viewport.
But this does not seem to be the case for the RS Sun & Sky Rig, so I created a new one, turned off the Render option and set it to light the viewport, so now I have 2 RS Sun & Sky rigs, one set to light the viewport (much brighter) and the other set for the render, works great. -
Team Render with Redshift on a single frame?
I have seen people on youtube render a single frame with 2 machines using Team render and Redshift. I have set my system up the same way but I get one machine render one frame and the other renders another frame?
Is there a setting I am missing? I am on the latest version of C4d and Redshift for the Mac and my Team render machine is a PC.Thanks, Mark
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RE: tutorial on how to create an object like the C4d door?
Thank you for this! the last one is very simple and works great, even though it is simple it is beyond me how you created it!
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RE: tutorial on how to create an object like the C4d door?
I had someone on another forum make this for me, it seems to work a bit better on my system, wanted to share it in case someone else needs this.
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RE: Viewerport is so much brighter than Redshift viewer?
Thank you for this,
Yes, the spread makes a big difference but I started out with the Sun and Sky rig, no spread setting on that.
Also in the Redshift viewer setting output set to Un-tone mapped seems to be better.
I posted photos so others may benefit from this.
I am on a Mac M1Ultra, a lot of issues with RedShift on the M1! It is not usable yet in my opinion, Way too many crashes! -
Viewerport is so much brighter than Redshift viewer?
Does anyone know why the Viewport window is so much brighter than the Redshift viewer? I am so confused as to why this happens, sometimes it is fine then other times it is way off, so much so that it is not possible to work!
Also, keep trying to post images here and they won't upload, I get an error that they are too big. What is the maximum size in pixles? They are under the 2mb limit.
Thanks
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tutorial on how to create an object like the C4d door?
Does anyone know where I can find a tutorial teaching what is needed to create an object like the door in the asset browser that has parts that do not change their width when resized?
I am looking to make some shaker-style cabinets and resize the doors for a design but do not want to change the trim width (see image), basically a door that I can scale to any size but the trim does not widen, only lengthens, so if I have a trim around the door that is 3" wide, no matter what size I scale the door to, the trim should stay 3" wide. the C4d door does this but is very complex, I would like to make a simplified version of the C4d door but can not find any tutorials on how this is done.
Any help would be appreciated! Thanks