I have several effectors causing atoms on a DNA molecule to scale up and assemble into the molecule. The one that appears to be having issues is the plain effector with a uniform scale value of -1. The atoms keep popping between one scale size and another randomly. Anyone know what's causing this? Luckily this is just a personal project.
I am running this in Cinema 4D 2025.0.0
Computer Specs:
Windows 11
Geforce RTX 4080
Intel(R) Core(TM) i9-10900F CPU @ 2.80GHz, 2808 Mhz, 10 Core(s), 20 Logical Processor(s) with 32 GB Ram
Here's the issue in render (still working on the camera movement and texturing):
https://vimeo.com/1020355039
Here's the setup as seen from the viewport:
https://vimeo.com/1020355016