@Dr-Sassi great! Thank you! Looks like i was trying to export the builder not the mesher Now got it! ..
Posts made by road-conclusion
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RE: Volume builder to OBJ
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Volume builder to OBJ
Hi
After i model with Volume builder how can i export as OBJ?
Thank you
Pina -
RE: Baking OBJ Texture on a Plane
@Dr-Sassi Thank you! have a nice evening to you as well
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RE: Baking OBJ Texture on a Plane
@Dr-Sassi I know how to unwrap but some of the OBJ that i need to work on are triangles and changing them to quads takes time and also removes the details..
sorry didn't understand your question which drill? -
RE: Baking OBJ Texture on a Plane
Thank you! @Dr-Sassi ,, yeah the thing i am trying to find the way without UV unwrap .. but thank you for all the help..Appreciated!
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RE: Baking OBJ Texture on a Plane
Hi @Dr-Sassi Thank you! for the file.. I am exploring the file that you shared.. I see that you did it with render option not the bake. Is that correct?
In this case how we can have a normal map like this? Same buckle is used for this normal map .. , someone did it in Modo, not sure how he did it but i know that he used this exactly buckle that i shared.. and he came out with this AO and Normal map . I don't think he changed the mesh type but he mentioned he softened only the corners.
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RE: Baking OBJ Texture on a Plane
Hi @smckenzie Thank you! for the information, will look into more depth but i am also trying to do the same for AO and it needs to be onto a flat surface
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RE: Baking OBJ Texture on a Plane
@Dr-Sassi also as an information after my previous reply.. , i am trying to bake normal map and AO onto a plane because i am going to use that image as a texture in another software (CLO3d), I am creating a buckle from fabric and would like to add the image as a texture( graphic) so fabric will look like hard surface buckle. That's why trying to bake the AO and normal map on to a plane surface.
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RE: Baking OBJ Texture on a Plane
@Dr-Sassi Thank you! for all the information. I attached the project file, included the plane that i created.
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RE: Baking OBJ Texture on a Plane
@Dr-Sassi Thank you! for the reply and example.. Looks like you did with the bake tag. I tried but the image comes out Purple.. Yesterday i watched a video on how to do in marmoset software. Attached images how he bake down on to a flat plane , so this is not possible in C4d?
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Baking OBJ Texture on a Plane
I am trying to Bake this buckle OBJ geometry on to flat plane as AO and Normal Map.. Attached 2 images to show what i am trying to do
I see that there is Bake texture option in C4d but it bakes the UV, my goal is just Bake that Buckle on to that plane.
Attached an image that has been baked AO in another software.
Is there a way to do this in Cinema4d?
Thank you
Pina