So there is no way to include an object like that Sphere as a separate pass in EXR? I would have to render completely separate, turning everything off, except for that Sphere layer?
Right now, I have all lights in their own AOV passes and export into single EXR.
I'm a compositor myself, C4D is the new learning curve...
I also have a question. I know I'm dealing with highly reflective materials, but if I have multiple gold object in the scene, they create very "unpleasant" reflections. They seem to look too much 3D. The reflections/refractions bounce off each-other and it looks too messy. Its just too much detail.
I don't know if I need to adjust Redshift settings (image attached), or materials (but then I'll loose my gold look)