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    Neuron-Fire // looking for files that you made for me ;(

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    neuron fire redshift animation medical
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    • C
      channel-blame last edited by

      ok sorry and thank you, is it possible? my new problem that is to solve?

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Craig,

        Posting in the wrong thread is not a problem; I only mentioned it so you know I moved it. Otherwise, it will be hard to read along for others.

        Here is your file:
        https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20230810_CV4_2023_drs_23_RSsv_33.c4d.zip

        Please let me know if that works; I have tested it on several versions, just in case.

        I have increased the Mesh a bit, as the RS Tag will not have its "Virtual Points" being used for the Vertex Map, and without increasing the Mesh, the "Vertex Map Resolution" is too blocky.

        Please also ensure that the information used by other objects, etc., is above the one that needs it. Top to bottom is the flow of information, and yes, with Priorities, Information runs more complex, but inside the Object manager, ensure you have all the "stuff" in a flow.

        My best wishes for your project.

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • C
          channel-blame last edited by Dr. Sassi

          Thank you Dr. Sassi, but I did send to you a "neuron" with my texture that I couldnt get to work; this file I already received, thx. If you did not get it what is the best way to share with you? thx, Craig

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          • Dr. Sassi
            Dr. Sassi last edited by

            Hi Craig,

            This is the file in your post from above that you quoted; hence I took a look and tested it for an hour, and as you can see, I have changed it a lot.

            I take Dropbox, Apple, Adobe, Google, Wetransfer could services.

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • C
              channel-blame last edited by

              Thanks Dr. , I dont see a file? do you need to have me upload,? may I have your dropbox info,is this best way to share? my C4D file is called NEURON-glow doe s not work -file created today, thank you Craig

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              • Dr. Sassi
                Dr. Sassi last edited by Dr. Sassi

                Hi Craig,

                You mentioned above that you have Dropbox, so you can share a file, which would save time as you do not have to wait for me.

                But yes, here is an upload link. I will close it soon, as I dislike leaving it too long in the "open".
                https://www.dropbox.com/request/WuVjoux8ln4bBPozzM2G

                Below is the post that made me look into it today.

                Screen Shot 2023-08-11 at 1.55.04 PM.png
                Neuron Glow Doesn't work

                Cheers

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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                • C
                  channel-blame last edited by

                  Hi Dr. Sassi. you are golden. I just deposited the file. I tried my hardest to make this work with my own, texture; I feel like I'm close, but perhaps you can explain where I went wrong. Thanks again, Best, Craig

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                  • Dr. Sassi
                    Dr. Sassi last edited by Dr. Sassi

                    I see two materials in your file, Craig, and thanks for sending the file!

                    Two materials and two setups; see below.

                    In the file "…_34.c4d" I have piped the Color for the object without the Ramp so that the Glow can be adjusted independently of the object's color. The Color Of the object can have its own Ramp if needed, of course. I also switched the flare on.
                    In the Ramp for the "glow," I have set the left side to black to separate the glow part. You will adjust to your liking, of course, but black is the way to go for demo purposes. The Weight had a setting of zero for Emission.

                    Screen Shot 2023-08-11 at 2.13.47 PM.jpg

                    The second material, "…_35.c4d", was easier, and I placed my Vertex Tag into the Specific Node. The name of the Vertex Tag matters. More was not really needed. I also checked this one, and it rendered fine, even with many frames in a row with animation.

                    https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20230811_CV4_2023_drs_23_RSsv_34.c4d.zip

                    Screen Shot 2023-08-11 at 2.20.16 PM.jpg

                    https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20230811_CV4_2023_drs_23_RSsv_35.c4d.zip

                    Fingers crossed, you have something that works for you.

                    All the best

                    Dr. Sassi Sassmannshausen Ph.D.
                    Senior Trainer, Maxon Master Trainer, L&D - Strategist
                    Cinema 4D mentor since 2004, Member of VES, DCS.

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                    • C
                      channel-blame last edited by

                      Hi Dr. Sassi. these are great-two concerns if I may; can I presume that I can pump up the neuron color-material, it's very dark; also should I be concerned about your comment, " rendered fine, even with many frames in a row with animation"? I was hoped to render an animation for this, as well as a closeup for about 20-30 s , please let me know, and thanks for your efforts, these are wonderful! -Best, CZ

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                      • Dr. Sassi
                        Dr. Sassi last edited by

                        Hi Craig,

                        As I wrote, I have set the colors for demo purposes; you need to set them as you need them. I assume that Node-Based materials are not a problem for you. If - then let me know what colors are needed. The one with the yellow Ramp had too little differentiation to show any glow.

                        I can't render every file I get with a few hundred frames, certainly not 30 seconds. I often have to rely on a few. I have no render farm here.

                        I have little concerns with the setup I have sent.

                        My best wishes for your project.

                        Dr. Sassi Sassmannshausen Ph.D.
                        Senior Trainer, Maxon Master Trainer, L&D - Strategist
                        Cinema 4D mentor since 2004, Member of VES, DCS.

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                        • C
                          channel-blame last edited by

                          all good Dr. Sassi, I wasn't expecting you to render out many frames-you did an excellent job problem solving as always-you are correct about the color, I need to make difference more obvious , Stay safe, Craig

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                          • Dr. Sassi
                            Dr. Sassi last edited by

                            Perfect, thank you, Craig, for the reply! 🙂

                            If there is anything else, please let me know.

                            Enjoy your project.

                            Dr. Sassi Sassmannshausen Ph.D.
                            Senior Trainer, Maxon Master Trainer, L&D - Strategist
                            Cinema 4D mentor since 2004, Member of VES, DCS.

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