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    attractor dynamics
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    • B
      bowl-rough last edited by

      I have a project where I want to have a ton of icons (~60) fall into a pile and pull out 6 specific tiles out of the pile and have them face the camera and then slide off screen. I've been testing with the attractor object for this. The closest I can get is to get one tile to orbit the attractor and then drop to the ground. I was hoping to keep the dynamics active so I don't have to key frame the other tiles affected when I pull things from the pile.

      I've looked around for any tutorials that might help and I'm not seeing anything like I want to do. I don't know if it's that it can't be done or if I'm looking in the wrong place. Or if I'm not thinking about it in the right way.

      Any help would be appreciated.

      Here is what I have so far: https://vimeo.com/880910523/9afec7341a

      Thanks!

      Mike

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Mike,

        Please have a look here:
        https://help.maxon.net/c4d/2024/en-us/Default.htm#html/DYNRIGIDBODYTAG-RIGID_BODY_GROUP_FORCE.html#RIGID_BODY_LINEAR_FOLLOW_STRENGTH

        Example file
        CV4_2024_drs_23_BUad_01.c4d

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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