CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Splash style animation

    Question & Answers
    2d animation splash fluid
    2
    3
    210
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T
      tie-version last edited by Dr. Sassi

      Hello,

      I am trying to animate a 2D style splash effect. This effect is part of a logo animation, so the splash lock-up at the end needs to match the logo lock-up.
      I have attached the how the splash element should look. It sits at the top end of a circle, which I am planning to animate in along a spline with a spline wrap.
      If possible I wanted help regarding how to get the lock up matching, but with the flexibility of animation.

      I also have a reference for the kind of animation and tone I am trying to achieve.
      https://www.dandad.org/awards/professional/2023/236678/sky-kids/

      Any assistance would be appreciated. SplashRef.png

      1 Reply Last reply Reply Quote
      • T
        tie-version last edited by

        Would something like a 2 capsules, through a spline wraps, then added to a volume builder work best? or is there a better way?

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          Hi tie-version,

          As far as I understand what you like to do, here is a suggestion. (Storyboards are more the way to share those ideas; words are always a basis of interpretation)

          Each shape is stored in a Spline, which is part of the Blend settings of the Cloner. The Plain Effect drives the progress of the Blend> Modify Clones.

          The Null sets the main motion, the Plain effector, and then the "morph" defines the change of each shape over time.

          Here is a quick demo:
          CV4_2024_drs_23_MGsp_01.c4d

          I used the Mesh> Move> Magnet Tool to shape the "subframe-spline".

          The best base to get very fast with this is to study Rotoscoping. In a nutshell, it separates shapes into forms with the least amount of change and moves them from the "keyframe" (the point of main change, PSR).

          Besides the Cloner, the PoseMorph Tag might be the way to go. The Point-level Animation (PLA) seems more accessible for the first run-through but becomes increasingly difficult to adjust.

          All the best

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          • Referenced by  Dr. Sassi Dr. Sassi 
          • First post
            Last post