CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Material Projection.

    Question & Answers
    2
    6
    1593
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R
      Rough1 last edited by

      Hi!
      Since the last update, I have noticed the default material projection is spherical, instead of UVW mapping. Can I change the default somehow?

      Thanks in advance
      Simon

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Simon,

        I have checked it, and it has worked so far for me.

        For me, Spherical is only applied if the object has no UV data.

        Since you have a different result, all I can offer is to check out a file that you share. (Smaller than 1MB, and ".c4d" works here as a direct attachment)
        Just the one object that shows Sphereical as projection when the material is applied.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Cinema 4D mentor since 2004
        Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • R
          Rough1 last edited by

          Hi and thanks again for your help. Here is an object that is from a CAD file, imported as a .stp into C4D. IDK if its to do with the polygon arrangement, Ive never had this before. When you drop or apply a material, its always spherical projection by default. Well on my machine, anyway.
          Cheers, Simon

          DrSassi.c4d

          1 Reply Last reply Reply Quote
          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Thank you very much for the file, Simon.

            Here is your file back.

            CV2024_drs_24_TXuv_01.c4d

            Drag the Material on it. It should work fine now.
            It was missing the UV Tag.

            I dragged the Material on it, then went to the Object Manager> Tag> Generate UV W Coordinates.

            In the UV editor layout, all UV polygons were selected, and then in the lower left, UV Manager> Automatic> Cubic> Apply.

            I checked the Material again, and it worked.

            Let me know if you have any problems.

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Cinema 4D mentor since 2004
            Member of VES, DCS.

            R 1 Reply Last reply Reply Quote
            • R
              Rough1 @Dr. Sassi last edited by

              @Dr-Sassi 👍

              1 Reply Last reply Reply Quote
              • Dr. Sassi
                Dr. Sassi last edited by

                Thanks for the feedback, Rough1.

                Have a great weekend

                Dr. Sassi Sassmannshausen Ph.D.
                Cinema 4D mentor since 2004
                Member of VES, DCS.

                1 Reply Last reply Reply Quote
                • First post
                  Last post