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    Stick textures on cloner object is broken on 2024?

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    cinema 4d cloner mograph texture workaround
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    • O
      omardtd last edited by Dr. Sassi

      Hi!

      I'm facing a problem on Cinema 2024, it seems the workflow to stick a texture onto a cloner is not working, i've tested the same setup on Cinema 2023 and it's working fine.

      I'm missing something on Cinema 2024 that's not working?

      Here's a example of the problem

      alt text

      And this is the same scene on Cinema 2023

      alt text

      Hope someone can help me with this issue, thanks

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi omardtd,

        I can confirm it and have already submitted a report. Fingers crossed, this is fixed ASAP.

        I can only offer a workaround for now, and I'm sorry for the trouble.
        https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20240323_CV4_2024_drs_24_MGst_01.zip

        The Size is adjusted, and the Offset in the Material>Attribute Manager> Tag

        My best wishes for your project

        Dr. Sassi Sassmannshausen Ph.D.
        Cinema 4D mentor since 2004
        Member of VES, DCS.

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        • O
          omardtd last edited by

          Thank you, hope it get fixed soon!

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thank you so much for your feedback, omardtd!

            I think that is one of the things that showed up after the re-writing parts of the code for speed improvement.
            Thanks for pointing it out, and I will keep an eye on it.

            I hope it is not a massive limitation for you.
            I will explore some more options as a workaround, hopefully, less time-intensive; fingers are crossed I can come up with something.
            I will check what I can do. I would love to see small example files for your current needs to be efficient with that.

            Enjoy your weekend single

            Dr. Sassi Sassmannshausen Ph.D.
            Cinema 4D mentor since 2004
            Member of VES, DCS.

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            • O
              omardtd last edited by

              It's okay with your current workaround, it does the job perfectly!

              Thank you for the help and for escalate this to Maxon, i hope it can get fixed on next update!

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              • Dr. Sassi
                Dr. Sassi last edited by

                Thank you again, for taking it so pro-actively, omardtd.
                Thank you as well for the kind feedback.

                Here are two additional and faster workarounds.
                https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20240323_CV4_2024_drs_24_MGst_11-21.zip
                I thought this would be more helpful for more significant amounts of elements, but I couldn't help but explore other options.

                My best wishes for your project

                Dr. Sassi Sassmannshausen Ph.D.
                Cinema 4D mentor since 2004
                Member of VES, DCS.

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                • Referenced by  Dr. Sassi Dr. Sassi 
                • T
                  touch-soup last edited by

                  I believe I may be experiencing a similar issue. I can set my texture correctly with 'Fix Texture: Off' then when I enable 'Fix Texture: Straight' - the texture is completely misaligned. If I try to set my texture with 'Fix Texture: Straight', I can't achieve the same result as I can with it set to 'Off'.

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                  • Dr. Sassi
                    Dr. Sassi last edited by

                    Hi touch-soup,

                    If the workaround mentioned in the post above is not working for you, please get in touch with tech support.
                    https://www.maxon.net/en/support-center

                    Thank you very much, and sorry for your trouble.

                    My best wishes

                    Dr. Sassi Sassmannshausen Ph.D.
                    Cinema 4D mentor since 2004
                    Member of VES, DCS.

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