Sculpting issue
-
Hello, I'm probably having a stupid newbie issue (don't really ever use sculpting in C4d). I just have a subdivided plane object that is converted to polys, and then when I go to the sculpting layout I try to sculpt on it, but with no luck...
Here is my file
https://www.dropbox.com/scl/fi/6vxrwcwxp2fjav62lfmok/CantSculpt.c4d?rlkey=xz730sgng99ya2yvl1l5aohym&dl=0And here is a screen recording of what happens.
https://www.dropbox.com/scl/fo/t5ekzywnfogo96bxkfkwb/AM_Gl-20aY1x3pLUcG6_6Mg?rlkey=1kc929xqnqjp32r0b356gziwz&dl=0I'm sure its something really silly and basic...
-
Hi AlexC,
Thank you very much for the file, and for using Dropbox.
The backside of the Polygons does not work for sculpting.
While all polygons are selected:
Use the Main Menu> Mesh> Normal> Reverse NormalsThen get a Brush, and set the Strength to, e.g., 1000% since your object is super significant.
I could not open the screen capture. What format is that? It had no suffix, and ".mov" didn't work.
Sculpting on your plane:
https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_Clips_DRS/20240503_Sculpting_a_Plane.mp4All the best
-
Ah! So simple...
Thank you!I use ShareX to make screen captures, so I think they are mp4?
Thanks again for the video recording!
-
You're very welcome, AlexC.
ShareX: I have to check and ask about this, but so far it is not on my "safe to use list". Sorry, we have to keep things here very tight, I share too much to take any chances.
My best wishes for your project.