Joints keep snapping back
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Hi Dr Sassi,
Im having a little problem with my character rig.
im not sure why when trying to adjust the joints they just snap right back again when I go to bind. no matter how i move them, I cant get them to line up correctly with the legs and bind.
Here's a video showing what I mean:
https://www.dropbox.com/scl/fi/7ajmtvdsqjutay0d6i8vx/IMG_8256.mov?rlkey=1728wx2m10ofhap4valficp1j&st=zpok8db6&dl=0
And the project file:
https://we.tl/t-tE8lyYCbYLIs there a setting I've missed maybe?
Thanks again!
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For anyone with Arachnophobia, please do not open the file above.
Hi MaverickMongoose,
Could you try the following:
• Have the (Butterfly Icon) Symmetry not active
• Try in a new file.
In both cases, even inside your project file, I have no problems when I do so, but I leave the Symmetry on. The Symmetry checkbox in the Character is sufficient.
The only way I was able to get a jump when I violated the IK direction (Explore the Green Line)
If that doesn't help, please check with tech support
https://www.maxon.net/en/support-centerCheers
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Awesome, thanks heaps for that Dr Sassi! I think I've got it sorted now
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Great, thanks for the reply, MaverickMongoose,
Have a great start to your week.