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Joints keep snapping back

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  • MaverickMongoose
    MaverickMongoose last edited by Jul 1, 2024, 1:02 AM

    Hi Dr Sassi,

    Im having a little problem with my character rig.

    im not sure why when trying to adjust the joints they just snap right back again when I go to bind. no matter how i move them, I cant get them to line up correctly with the legs and bind.

    Here's a video showing what I mean:

    https://www.dropbox.com/scl/fi/7ajmtvdsqjutay0d6i8vx/IMG_8256.mov?rlkey=1728wx2m10ofhap4valficp1j&st=zpok8db6&dl=0

    And the project file:
    https://we.tl/t-tE8lyYCbYL

    Is there a setting I've missed maybe?

    Thanks again!

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    • Dr. Sassi
      Dr. Sassi last edited by Jul 1, 2024, 5:57 AM

      For anyone with Arachnophobia, please do not open the file above.

      Hi MaverickMongoose,

      Could you try the following:

      • Have the (Butterfly Icon) Symmetry not active

      • Try in a new file.

      In both cases, even inside your project file, I have no problems when I do so, but I leave the Symmetry on. The Symmetry checkbox in the Character is sufficient.

      The only way I was able to get a jump when I violated the IK direction (Explore the Green Line)

      If that doesn't help, please check with tech support
      https://www.maxon.net/en/support-center

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      1 Reply Last reply Reply Quote
      • MaverickMongoose
        MaverickMongoose last edited by Jul 1, 2024, 12:42 PM

        Awesome, thanks heaps for that Dr Sassi! I think I've got it sorted now

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        • Dr. Sassi
          Dr. Sassi last edited by Jul 1, 2024, 5:21 PM

          Great, thanks for the reply, MaverickMongoose,

          Have a great start to your week.

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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