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2024 Rigid Bodies Grouped

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simulation group all dynamic rigid
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  • D
    danphish last edited by Dr. Sassi Nov 22, 2023, 5:22 AM Nov 13, 2023, 3:28 AM

    Hi,
    With the Bullet Rigid Body dynamics I was able to parent a number of objects under a Null; apply a Rigid tag to the Null object and make all of the children dynamic.

    This doesn't work with 2024. Is this not possible with the new rigid dynamics system or am I missing something?

    Thanks,
    Dan

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    • Dr. Sassi
      Dr. Sassi last edited by Nov 13, 2023, 6:16 AM

      Hi Dan,

      Please go to the Collision Tab of the Simulation Tag (Attribute Manager).
      Here, the Hierarchy Level needs something other than zero to get there. (I say "something" as I have no idea about your setup.)

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • O
        opinion-intention last edited by Jul 24, 2024, 9:56 AM

        Hi,
        there a no Hierarchy Level in collider tag. I need to apply tag collider to a null group with some object as a child. I wouldn't want to apply the tag to each individual object but to the parent that encloses them, so if there are changes I can make them in one tag.

        Thanks

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        • Dr. Sassi
          Dr. Sassi last edited by Jul 24, 2024, 4:25 PM

          Yes, opinion-intnetion,

          To my knowledge, Hierarchy works only in MoGrpah objects.

          Please use this link
          https://www.maxon.net/en/support-center
          and please use "Share Your Ideas" to request this option.

          Perhaps a Fracture Object as Parent might help, not knowing the set up…

          I surely will support this.

          My best wishes

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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