problem gravity / connector
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Good morning,
My scene consists of a sofa that inflates with a metal frame.
I would like to make my sofa go into the air with a gravity effector.
All while having a cable that is hookable, but which is not affected by gravity.I feel like I did everything right... but it doesn't work
https://uploadnow.io/f/NRNzFqQ
THANKS !
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Hi piece-quality,
Please note that for security reasons, I use only Dropbox, Google, Adobe, Apple, or Wetransfer as cloud services. Also, no "Tiny-URLs"
If you don't mind, please use one of those.
I'm happy to look into your scene.
Cheers
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Hi piece-quality,
Thanks for the extra work, very kind of you.
Here is a demo setup.
CV4_2025_drs_24_Sisb_01.c4dPlease note that the Connector is used, and the other side of the Rope is just fixed in space.
I have added a Random Field to the Gravity to take that "clean-simulation" look out of it. If that is not to your liking, just delete it.
The Rope is just a spline, and the second one is a "Rail" to keep the geometry more in place. The Rail-Scale option in the Sweep is off.
.
I got only half of the file as the sofa was an abc file, which was not attached.Anyway, I have set up a Mesh deformer. It is faster and can be cached, while the content inside of the Mesh Deformer can be swiftly replaced. (Initiate after replacement).
I hope that works for you.
Enjoy your project