Add nested port in C4D 2025.1
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Hi
I'm trying to complete this tutorial: https://youtu.be/F82AuduoN_g?si=FCvTrKewkTWlv5Yx&t=165
But at 2:46 when he adds a nested port to the Obejct Group Input, I can't replicate it in C4D 2025. How do I create a nested port in this version?Thanks,
Jakob -
Hi Jakob,
I double-checked this, e.g., asking Noseman directly as well. Right Mouse Click on the left-sided area, and then you get a long list with the Add Input containing four object entries.
As you can see, they are split into single and plural terms.I will start supporting these Nodes when we have an official and long tutorial series here on Cineversity. As you can see, things change. Years ago, I bought a triple tutorial series pack, only to see after going through it that all I had learned was partially different in no time. That was when I stopped even considering investing more time into it.
However, when we get enough material here, we can say that stability has been reached. Until then, I invest my time into things with a better ROI. Thanks for understanding.
I have rotated the image, as we get 500-pixel tall images as a limit in the forum, but wide is not that limited.
But the best source is as before the Ask The Trainer Show, Last one for this year Dec 19th on Youtube
https://www.youtube.com/watch?v=VbkNfiLR1eA
Questions can be submitted at any time, and as far a time allows, will be discussed during the show.
https://www.maxon.net/en/thanks-for-joining-our-livestream?utm_source=livestream&utm_medium=livestream&utm_campaign=askthetrainerEnjoy
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@Dr-Sassi Thank you, that helped. I've been holding out for a couple of years, as you said things have been changing often. But I thought now was a good time to get into it. I really think it will add a ton of value to my workflow, so I'm exited to learn more.
I got it working now. Posting this solution for others who may find it. For the top Get Element I set Index to 0, for the other I set Index to 1.
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Thank you very much for understanding, Jakob.
I'm very open to Nodes (I learned about the compositing app "Shake" over 20 years ago and have understood the power of Nodes since then, e.g., in Fusion, Nuke, but also Redshift 3D, Xpresso, etc.).
I look forward to having them more present in the variety of options to create.May I ask one question about learning Nodes, if you don't mind? Do you first explore the formats (Real, Integer, etc) that can go through the wires or the Nodes themselves and then explore how they connect?
Yes, the zero as ID is a good hint. Back when computer capacity was low, the first binary (zero) was nothing to throw away; it never changed -even today, it is in use.
Have a great Holiday Season.
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Of course.
I have some node experience from Houdini, Substance designer and Fusion. But I also have a lot of coding experience, which come in handy when working with nodes.
I usually just find some basic tutorials like the one discussed here to learn the basic principles of the system. After/along with that understanding the datatypes that is send through and how to get the data from them i find important. Once I get that overall understanding I start to dive into the different nodes. The general idea with the different node systems are somewhat the same. But they always have some special ideas and tricks to make things easier for the user. It takes a bit of time to figure all that out by reading the manual, so any tutorials are very welcome. Maybe I'll do a few my self once I got it figured out.