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Is a particle emitter set to "Shot" able to be re-used on different frames?

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  • Balakay612
    Balakay612 last edited by Feb 13, 2025, 2:41 PM

    Hi there. I set up a simple spline emitter with its emission set to Shot: it's a long story, but all the complicated junk I tried to use fields for what I was trying to do didn't work, so I just used multiple emitters set to "Shot," but I was wondering: there's only the option to enter a single frame on which the shot occurs. Is there any way to use, say, an array of frames, meaning if I wanted to emit a burst on frame 30, and then another on frame 40, I could re-use the same emitter? Or do I just need to use multiple emitters? (Pulse isn't what I'm looking for, I don't think, since there's no periodicity to what I want to do.) Thanks for reading!

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Feb 13, 2025, 7:03 PM Feb 13, 2025, 6:55 PM

      Hi Balakay612,

      Please have a look here:

      CV4_2025_drs_25_PAms_01.c4d

      Screenshot 2025-02-13 at 10.44.50 AM.jpg

      Frames 0, 30, and 40 should have a burst:
      The setup is based on the Pulse, with a Gap set to 30, then 10, then 1000.
      Each time, the keyframe interpolation is Step.

      Why 1000, to shut it off.

      Enjoy

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • Balakay612
        Balakay612 last edited by Feb 14, 2025, 12:54 AM

        Hey that works great! Thanks for the reply!

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Feb 14, 2025, 3:41 AM Feb 14, 2025, 3:41 AM

          Thanks for the reply as well, and taking the time, Balakay612.

          My best wishes for your project!

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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