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    How to get particles to travel along the surface of a moving object

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    • S
      signature-view last edited by

      Hey there, using "stick" modifier I've figured out how to get particles emitted from a mesh emitter to stick to a moving surface. What I can't figure out is how to apply field forces to them and have them swirl around on the surface of a animated object.

      thanks!

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi signature-view,

        Would that be supportive for your target? I fear not, as it is all static. Scene files are included; see the text field below the video
        https://www.youtube.com/live/QaDFSdG2BFI?feature=shared&t=2787

        Please let me know how it goes. I have not gotten any Swirl translated to a Tracer while positions are taken from a moving object.

        If I find anything, I will share.

        If I had more data, I could explore it more in detail. No project file is typically the starting point for a back-and-forth discussion.
        If it is below 1MB, it can be attached as a C4D file. Otherwise, I use only Dropbox, WeTransfer, Google, Adobe, or Apple cloud services; no zip, rar, etc. Please paste the URL into the text without an HTML wrapper. Thank you very much.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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