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    Strange topology once material applied

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    • R
      river-prior last edited by

      I found a material that I liked (from PixelLab). I applied it to a portion of a model that I was sent via CAD. The model in preview looks great, but once the material is applied the topology goes squirrely. I feel like i should know the answer to this problem, but i have drawn a blank here. I have created other materials myself and applied them and the material looks decent. Any idea as to what I might have going on here?Topology.jpg

      Thanks for the help!

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi river-prior,

        Without a file, I have to guess, which is not my favorite way.

        Typically, this is a Phong/Normal problem of the model.

        Which one (or both): This is not clear from the pictures alone.

        It can be also in the model, use the Model check to see if there is something wrong with it.
        https://help.maxon.net/c4d/2026/en-us/Default.htm#html/DMODELING-MESH_CHECK.html

        Files smaller than 1 MB can be attached here as C4D files (no ZIP or RAR). If it is larger, please use only Dropbox, WeTransfer, Google, Adobe, or Apple cloud services. (Security stuff – sorry, also here, upload them not compressed)
        The link, please, just pasted, no HTML wrapper, thank you.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • R
          river-prior @Dr. Sassi last edited by

          @Dr-Sassi
          Thank you for your response!
          It was the model. I spent some time last night going over the topology and was able to find the solution. Thank you for guiding me to the answer.

          Shawn

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thank you very much, Shawn.

            Have a great weekend

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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